- Learn to work in a multidisciplinary team
- Build teamwork and interpersonal communication skills
- Put in practice their analytical engineering skills
- Understand and apply basic principles of the design process, entrepreneurial thinking and iteration methods
- Get hands-on experience with a wide array of cross-discipline engineering tools
- Learn to use technologies available in the Makerspace and the Brunsfield Centre
Obtain solutions to key design issues
Leverage technical knowledge
Identify potential employees to your organization
Build a long term relationship with professors
GNG 1103 - Engineering Design
A hands-on, team-based introduction to engineering design for engineers and computer scientists. Students will be exposed to a range of design skills and techniques, and upon successful completion, will be able to effectively enter and be successful in a design competition. Topics include design thinking, engineering design process, prototyping, engineering economics, safety, ethics and project management. The first year course has a wide scope of projects which are very open-ended to allow up to 15 teams to work on the same one.
GNG 2101/2501 - Introduction to Product Development and Management for Engineers
A hands-on, team-based introduction to product development and management principles, suitable for both engineers and computer scientists, including the social and the economic aspects of current technological practice. Topics include creativity and innovation, the product development process, project management, market evaluation and identification, engineering economics, and technological entrepreneurship. The second year course is focused on accessibility projects to provide custom solutions with a maximum of two teams working on one project.
GNG 4120 - Technology Entrepreneurship for Engineers and Computer Scientists
A hands-on introduction to the many dimensions of starting and growing a technology company, in which students will acquire the skills and tools to turn technical ideas into profitable sustainable businesses. Topics include: how to evaluate market opportunities, develop a product that customers need, raise capital and build a winning team. In this course, each team of students will need to find their own client and should meet them off campus at least three times during the term.
GNG 5140 - Engineering Design
An open ended, hands-on engineering design course that provides students with fundamentals and advanced concepts of the engineering design process from client empathy to prototyping and testing. Students will work directly with clients to solve a real societal need. There is a strong component of teamwork and lifelong learning.
GNG 5120 - Technology entrepreneurship for Engineers and Computer Scientists
A hands-on introduction to the many dimensions of starting and growing a technology company, in which students will acquire skills and tools to turn technical ideas into profitable sustainable businesses. Topics include: how to evaluate market opportunities, develop a product that customers need, raise capital and build a winning team. Students will submit a report describing how their graduate studies work (e.g. Thesis or Project) could be commercialized using the approaches learned in class